Possibly fixed multiple copies of other players appearing in multiplayer.Crafting UI displays poison icon next to known poisonous ingredients.Crafting UI displays spices and poison already added to a recipe.Canned food now appears as food and not "normal" item (can't be eat tho, need to be opened first).Admins may create any number of accounts for themselves. If this number is zero (the default) then there is no limit. Added MaxAccountsPerUser to limit the number of accounts tied to each SteamID.Previously, the only way to combine maps was by creating a new map with a map.info file that referred to the other map directories. The Maps= line in a server's INI file may contain multiple maps separated by semicolons. PZServerSettings reads/writes servertest_zombies.ini (i.e., the advanced zombie population options).The URL button in the Mods screen opens the Steam Overlay to a mod's Workshop page if it has one.Added warning about Workshop items not being displayed when Steam is disabled.Zombies that fall from a height fall over and take some damage.The menu item is displayed only when the player is close to the barrel. Added a context-menu item to show the remaining water in a Rain Collector Barrel.Active translation mods will be loaded when joining a server.Save players every minute instead of every 2 seconds.PZServerSettings edits INI as well as a.Added way to learn remote controller v2 and v3 in electronics mag.Added electronics mag to learn how to make and add remote trigger.Added farming mag to learn the mild flies cure.Added /alarm server admin command to force an alarm to play in the current room.Added sandbox options to make zombies thump only if they're chasing/heard a sound (still enabled in 6 months/survival).Balanced zombies grouping a bit, start game should be way more easier (no zombies thumping at your door when you spawn, less zombies around you, etc.).Moveable furnitures! (icon is on the left).Not a herbalist? Take care when eating berries Now each new game a random berry/mushroom (yay mushroom!) will be poisonous, same for multiplayer and only the herbalist will know which one you shouldn't eat.Some will require to be transformed in poultice with a mortar and a pilon!.They'll help you fixing your broken bones, your stomach disease, etc.With this trait you can find medicinal herbs by foraging.Then select if your character will start with some bonuses, such as items or xp multiplier!.
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